Understanding virtual reality : interface, application and design.

Type:
boek
Titel:
Understanding virtual reality : interface, application and design.
Auteur:
Sherman, William R.; Craig, Alan B.
Jaar:
2003
URL:
http://books.google.com/books?id=cwgA9s7NoOoC&pg=PP1&ots=R1xOmjNjtt&dq=understanding+virtual+reality+sherman&hl=nl&sig=jhQsUNVv4e8wrvSL3gJt2HQWcBs (Howest) Meer info
Taal:
Engels
Uitgever:
Amsterdam : Morgan Kaufmann, 2003
Paginering:
XXIV, 582 p.
Plaatsnummer:
GKG.LWB.621.397 SHER 03 (Graaf Karel de Goedelaan Kortrijk)
ISBN:
1558603530
Onderwerp:
Virtual reality
Samenvatting:
Part I - What is Virtual Reality? Chapter 1: Introduction to Virtual Reality - What it is and Where it Comes From Chapter 2: VR the Medium Part II - Virtual Reality Systems Chapter 3: Interface to the Virtual World -- Input Chapter 4: Interface to the Virtual World -- Output Chapter 5: Rendering a Virtual World Chapter 6: Interacting with a Virtual World Chapter 7: Virtual Reality Experience Chapter 8: Experience Design: Applying VR to a Problem Chapter 9: What Dreams May Come: The Future of VR Appendices A: NICE educational application (EVL) B: Crumbs visualization application (NCSA) C: Aircraft wiring application (Boeing, Inc.) D: Placeholder artistic application (Interval Research)
Permalink:
http://bib.howest.be/catalog/hws01:001927753